DICAS DE CÓDIGOS:
Ataque Knat -
Quando a missão "Balance Of Terror" começar, digite "knat
attack", antes de ir para warp. Então, a Starbase desaparecerá e
Knats com os nomes do time de desenvolvimento aparecerá.
Recarregar os
torpedos fotônicos - Depois da primeira batalha da missão 7, digite
"* * * *tiberius", então entre dentro do alcance de transporte da
Starbase, e aperte I.
Fogo enquanto
camuflado - Selecione a opção "Create Mission" e escolha
qualquer nave com uma camuflagem. Então durante um jogo, digite
"car".
Aumentar o
poder dos torpedos de fóton - Na missão "Omega 12-300", digite
"$punish".
Mate o
Romulan perto do Raven (Corvo) - Na missão "End Game", digite
"mercury".
Mate Sherak - Na missão "Smugglers
Den", digite "$->me!".
DICAS DO JOGO:
Easy Omega
12-300 mission:
Back away from the first fight at the Starbase. The Starbase will destroy
two Venturi ships, and you must destroy one. Warp to Omega 12-300. Scan the
derelict ship and hail them. You will notice that the ship's status is blue,
which means that it will not attack you. Scan all the ships, and they will
all turn blue, except for the ship with Alshoff. Target his phasers and
destroy them. Now target his engineering section and destroy him. This is
much easier than fighting at least six ships during this mission.
Boosting your starship:
When you boost your shields, phasers, and photon torpedoes you cannot go to
warp. To remedy this, go to Green Alert. You may now warp because those
systems are no longer activated.
Star Trek: Starfleet Academy Cheats. Cheat ID: 21558. These Star Trek:
Starfleet Academy cheats added on Oct 1, 2002.
Visit any system:
Complete the Alpha Herculae mission but do not contact the Starbase. Use the
navigation screen on the bridge to plot a course back to Alpha Herculae by
typing it in when you are there on the screen. If the Hawking is still
there, destroy it. Use the navigation screen to plot a course back to the
Starbase. Do not hail the Starbase. Use the navigation subscreen to plot a
course to Dante. You can now plot a course to any system you want. Some
systems are not used in the game and appear as "Undefined Name" in
the system name box . They are at the following coordinates. These systems
and their planets do not have any names. The planets are simply named planet
20, planet 15, planet 2, etc.
(2,2,7):(4,9,10)
(2,2,7):(13,8,2)
(2,2,7):(0,10,7)
(2,2,7):(15,10,11)
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